Filtering when villain shoves directly postflop for streets

Discuss how to create custom stats, reports and HUD profiles and share your creations.

Moderators: WhiteRider, kraada, Flag_Hippo, morny, Moderators

Filtering when villain shoves directly postflop for streets

Postby Matt21 » Wed Jan 04, 2023 9:54 pm

When he goes all in flop, turn and river.

Many thanks
Matt21
 
Posts: 23
Joined: Sun May 30, 2021 2:31 am

Re: Filtering when villain shoves directly postflop for stre

Postby Flag_Hippo » Thu Jan 05, 2023 7:10 am

If you want to filter hands where an opponent goes all-in as of their first action (if that's what you mean by "shoves directly") then the specifics of the filter required will depend on exactly what you want to do here and the content/type of report you will be using. If you just want to filter directly then create a custom report and use a built-in filter. For example for preflop that would be:

Code: Select all
(Raised All-In Preflop ) AND (NOT (Second Preflop Action Any Action))

You can add the same filters for the other streets and group them within the same filter if you want to filter everything at once:

Guide: Grouping Filters

To see that data from villains point of view click the 'Filters' link, select 'Add New Expression Filters' and turn off the 'Filter on Active Player' option. If you also add a filter for NOT(Player is Hero) you'll see the data from villains only.

If however you want to see the hands from your perspective where you faced this type of all-in then that will require a custom expression filter that uses a subquery. These types of filters would require custom statistic knowledge - see this guide for the basics on custom statistics creation and this guide for a deeper walkthrough.
Flag_Hippo
Moderator
 
Posts: 14440
Joined: Tue Jan 31, 2012 7:50 am


Return to Custom Stats, Reports and HUD Profiles

Who is online

Users browsing this forum: Amazonbot, sky44 and 25 guests

cron